Mission control

CONTACT

Mission control for the agentic era.

CONTACT OPS
AOS Prince Albert T−01:16:17
DJ
Tasking
Wildfire watch · northern Alberta → MASAQ-01 Rev 2 queued

Review · revision 2

trackfire_front

-alert_ifdistance(fire, community | highway) < 10 km

+alert_ifdistance(fire, community | highway) < 20 km

+expiresin 24 h

Command a spacecraft with @, or type / for commands…
Queued for Prince Albert 16:05

MASAQ-01 · sun-synchronous orbit

Spacecraft
MASAQ-01 Nominal
Model GCU-EO V3.0
Power82%
Storage41%
Comms
  1. Downlinked 3 scenes

    14:34 UTC
    MASAQ-01

    Active fire front in northern Alberta.

    Confidence 0.91
  2. Community at risk

    14:36 UTC
    MASAQ-01

    Fire front 7 km from a community, spreading northeast toward it. The highway to the south is still clear.

    Urgent
Passes
Contact Eclipse
14:0015:0016:0017:0018:00
Inuvik 14:32Prince Albert 16:05Inuvik 17:41

CONTACT is the ground side of GCU: where operators tell their spacecraft and rovers what matters, and see what they decided and why.

  1. Step 1

    Send commands in structured or natural language
    CONTACT turns them into tasks GCU can act on and sends them up at the next contact window.
  2. Step 2

    GCU acts onboard
    Between contacts, the agent pursues its goals, within the limits your operators approved.
  3. Step 3

    Review and refine
    Every decision comes back with its rationale. Adjust your goals as your mission objectives change.

Built for operators

Natural-language tasking

Change what your spacecraft looks for the same day, in the words your analysts and scientists already use.

Decisions you can read

See what the agent chose, why, and what else it considered.

Ask your spacecraft

Query what it has observed in natural language.

Always in control

Override any decision, or switch GCU to passthrough at any time.

Fits your operations

Decision logs and data products flow into the mission operations tools you already use.

Multiply what your team can run

Spend operator time on the calls that need human judgment, so the same team can run more spacecraft, more passes and more tasking.

Want to see CONTACT in action?

Book a demo and task a spacecraft in natural language yourself.

Get in touch